Speeding up game development time has become the aim of gaming companies to maximize overall benefits during the development stage. While successfully launching a game is a significant milestone, ensuring a smooth and immersive gaming experience for players everywhere is still essential. To expand the market seamlessly, reducing friction for new users to experience the game is crucial. Additionally, leveraging big data analysis is necessary to understand player retention rates and cash flow transaction data to optimize the experience of existing players and serve as a source of nourishment for the continuous development of popular games.
As a premier partner of Google Cloud, CloudMile offers professional cloud optimization services and technical support to assist developers in creating better games. In this article, CloudMile will explore the 4 advantages of how GCP technology helps in the gaming industry.
Advantage 1: Focus on Game Design
For game development companies, every step from the game production stage is key to whether a game can be successfully launched, survived and bring in stable revenue. In addition to gameplay, art design, and etc., how the game development side takes advantage of the high flexibility and scalability of the cloud to speed up the game development schedule and focus on developing high-quality games is crucial.
Therefore, in recent years, containerization, which provides a consistent environment coupled with features that facilitate large-scale and faster development and deployment, has been quite favored by engineers.
Google Kubernetes Engine (GKE for short) is Google's platform for managing containerized workloads, making engineers able to manage all Kubernetes clusters effectively through a single platform. They can use GKE to automatically handle the scalability of workload and perform rolling updates mechanisms to optimize system maintenance operations and develop applications on a large scale. It allows game companies to quickly expand or shrink pods and clusters according to their CPU or memory requirements and quickly respond to the influx of lots of players in a very short period of time. Niantic, the developer of Pokémon GO, chose to adopt GKE because it’s pretty easy to scale and manage the Kubernetes nodes with GKE.